I thrive at the intersection of technology and creativity. I'm always looking for problems to solve and technologies to explore. I have experience in creative coding, physical and digital fabrication, projection mapping, robotics, interaction design, game design, virtual and augmented reality and theatrical media design.
In 2016 I graduated with honors from Carnegie Mellon University School of Drama with a BFA degree in Theatrical Media Design and a minor in Physical Computing.
I currently work in the Advanced Technology Interactives group at Universal Creative where I apply my design and technical skills to projects in themed entertainment.
|Creative Coding||Design Software||Reality Computing||Theatre Production|
|OpenFrameworks||Maya||Rapid prototyping||Media design|
|C++||Blender||Basic Electronics||Lighting design|
|Unity 3D||AutoCad||Laser cutting||Production management|
|Processing||Grasshopper||3D printing||Model making|
|Python||After Effects||Virtual reality||Hand drafting|