I thrive at the intersection of technology and creativity. I'm always looking for problems to solve and technologies to explore. I have experience in creative coding, physical and digital fabrication, projection mapping, robotics, interaction design, game design, virtual and augmented reality and theatrical media design.
In 2016 I graduated with honors from Carnegie Mellon University School of Drama with a BFA degree in Theatrical Media Design and a minor in Physical Computing.
I currently work in the Advanced Technology Interactives group at Universal Creative where I apply my design and technical skills to projects in themed entertainment.
Creative Coding | Design Software | Reality Computing | Theatre Production |
---|---|---|---|
OpenFrameworks | Maya | Rapid prototyping | Media design |
C++ | Blender | Basic Electronics | Lighting design |
Unity 3D | AutoCad | Laser cutting | Production management |
C# | Solidworks | Arduino | Directing |
Processing | Grasshopper | 3D printing | Model making |
Java | SketchUp | Augmented reality | Carpentry |
Python | After Effects | Virtual reality | Hand drafting |
HTML | Photoshop | Welding | |
CSS | Premier Pro | ||
JavaScript | Touch Designer | ||
GitHub | Resolume | ||
Millumin |